腕部骨折

Buff詳細

内部名buffArmBroken
表示名腕部骨折
バージョンV2.6
iconui_game_symbol_broken_arm
属性数6
設定ノード数5
受動効果数5
トリガー効果数23

Buff設定ノード

ノード詳細
damage_typebreak-
stack_typereplace-
duration0-
display_value.armHurtDurationDisplay-
display_value_formattime-

Buff受動効果 (passive_effect)

#nameoperationvaluetags
1BuffBlink基本値に設定2buffArmBroken
2HealthMaxBlockage基本値に加算@.ArmHurtHealthBlockage-
3WeaponHandling割合を加算-.25perkGunslinger,perkBoomstick,perkDeadEye,perkMachineGunner,perkBookAutoWeapons,perkTurrets,perkArchery,admin
4ReloadSpeedMultiplier割合を加算-.35perkGunslinger,perkBoomstick,perkDeadEye,perkMachineGunner,perkBookAutoWeapons,perkTurrets,perkArchery,admin
5AttacksPerMinute割合を加算-.25perkMiner69r,perkSalvageOperations,perkElectrocutioner,perkJavelinMaster,perkPummelPete,perkSkullCrusher,perkDeepCuts,perkBrawler,admin

Buffトリガー効果 (triggered_effect)

#triggeraction詳細requirement
1自己Buff開始時AddBuff-
2自己Buff開始時Buff除去-
3自己Buff開始時Buff除去-
4自己Buff開始時Buff除去-
5自己Buff開始時CVar変更
cvar=$armHurtCounteroperation=設定value=7208
name=CVarComparecvar=$armHurtCounteroperation=より小さいvalue=7208
6onSelfBuffStackCVar変更
cvar=$armHurtCounteroperation=設定value=7208
name=CVarComparecvar=$armHurtCounteroperation=より小さいvalue=7208
7自己Buff更新時CVar変更
cvar=$armHurtCounteroperation=減算value=@$critHitNaturalHealingRate
-
8自己Buff解除時CVar除去
cvar=$armHurtCounter.ArmHurtHealthBlockage
name=HoldingItemHasTagstags=cast
|
name=ProgressionLevelprogression_name=perkPhysicianoperation=以上value=3
9自己Buff更新時CVar変更
cvar=.armHurtDurationDisplayoperation=設定value=@$armHurtCounter
-
10自己Buff更新時CVar変更
cvar=.armHurtDurationDisplayoperation=除算value=@$critHitNaturalHealingRate
-
11自己Buff解除時CVar除去
cvar=.armHurtDurationDisplay
-
12onSelfPrimaryActionEndCVar変更
cvar=$armHurtCounteroperation=加算value=4
name=HoldingItemHasTagstags=ranged
13onSelfPrimaryActionEndAddBuff
name=HoldingItemHasTagstags=ranged
14onSelfSecondaryActionEndステータス変更
stat=Healthoperation=減算value=1
name=HoldingItemHasTagstags=melee
|
name=!HoldingItemHasTagstags=repairTool, heldTorch
15onSelfSecondaryActionEndCVar変更
cvar=$armHurtCounteroperation=加算value=4
name=HoldingItemHasTagstags=melee
|
name=!HoldingItemHasTagstags=repairTool, heldTorch
16onSelfSecondaryActionEndAddBuff
name=HoldingItemHasTagstags=melee
|
name=!HoldingItemHasTagstags=repairTool, heldTorch
17自己Buff更新時CVar変更
cvar=$armHurtCounteroperation=設定value=7208
name=CVarComparecvar=$armHurtCounteroperation=より大きいvalue=7208
18自己Buff更新時CVar除去
cvar=$armHurtCounter.ArmHurtHealthBlockage
-
19自己Buff更新時Buff除去-
20自己Buff開始時CVar変更
cvar=.ArmHurtHealthBlockageoperation=設定value=@$armHurtCounter
-
21自己Buff開始時CVar変更
cvar=.ArmHurtHealthBlockageoperation=除算value=240
-
22自己Buff更新時CVar変更
cvar=.ArmHurtHealthBlockageoperation=設定value=@$armHurtCounter
-
23自己Buff更新時CVar変更
cvar=.ArmHurtHealthBlockageoperation=除算value=240
-