[General] gameName="7 Days To Die" presetPath="C:/Users/[username]/Documents/Coding/Qt-Projects/Teragon/presets/updated default/world generator 4.ini" teragonVersion="0.52.20.0 (Jun 13, 26)" [expertScrollAreaWidgetContents] processedOpsListWidget_0="- - - Clear Variables - - -" processedOpsListWidget_1="Define Custom Tag" processedOpsListWidget_10="Create Flat Height Map" processedOpsListWidget_11="Create Noise Height Map" processedOpsListWidget_12="Filter Gaussian Height" processedOpsListWidget_13="Add Height Map" processedOpsListWidget_14="Create Noise Height Map" processedOpsListWidget_15="Filter Gaussian Height" processedOpsListWidget_16="Add Height Map" processedOpsListWidget_17="Create Noise Height Map" processedOpsListWidget_18="Filter Gaussian Height" processedOpsListWidget_19="Filter Logistic Square Mask" processedOpsListWidget_2="Set World Size" processedOpsListWidget_20="Filter Eroding Rain" processedOpsListWidget_21="Filter Gaussian Blur" processedOpsListWidget_22="Scale Height Map" processedOpsListWidget_23="Subtract Height Map" processedOpsListWidget_24="Create Crater" processedOpsListWidget_25="// - - - - - - - - CRATER - - - - - - - - //" processedOpsListWidget_26="Define Custom Tag" processedOpsListWidget_27="Define Custom Tag" processedOpsListWidget_28="Define Custom Tag" processedOpsListWidget_29="Define Custom Tag" processedOpsListWidget_3="- - - Copy File - - -" processedOpsListWidget_30="- - - Loop START - - -" processedOpsListWidget_31="Define Custom Tag" processedOpsListWidget_32="Define Custom Tag" processedOpsListWidget_33="Define Custom Tag" processedOpsListWidget_34="Create Crater" processedOpsListWidget_35="- - - Loop END - - -" processedOpsListWidget_36="// - - - - - - - - - - - - - - - - - - - - - - //" processedOpsListWidget_37="Create Flat Water Map" processedOpsListWidget_38="Create Noise Height Map" processedOpsListWidget_39="Create Environmental Biome Map" processedOpsListWidget_4="- - - Copy File - - -" processedOpsListWidget_40="- - - If START - - -" processedOpsListWidget_41="Read POI Property List" processedOpsListWidget_42="Create Directional Biome Map" processedOpsListWidget_43="- - - If END - - -" processedOpsListWidget_44="Create Edge Zone Map" processedOpsListWidget_45="Create Towns" processedOpsListWidget_46="Create Empty Road Map" processedOpsListWidget_47="Update Preview" processedOpsListWidget_48="Display Message" processedOpsListWidget_49="Create Main Roads" processedOpsListWidget_5="Set Game Data" processedOpsListWidget_50="Create Side Roads" processedOpsListWidget_51="Create Independent Player Spawn" processedOpsListWidget_52="Create Player Spawn" processedOpsListWidget_53="Update Preview" processedOpsListWidget_54="Export Preview" processedOpsListWidget_55="Export Preview" processedOpsListWidget_56="Export Biome Map" processedOpsListWidget_57="Export Text Data" processedOpsListWidget_58="Export Height Map" processedOpsListWidget_59="Export Player Spawn List" processedOpsListWidget_6="Add Source Path" processedOpsListWidget_60="Export POIs" processedOpsListWidget_61="Export Region Map" processedOpsListWidget_62="Export Road Map" processedOpsListWidget_63="Export Road Map" processedOpsListWidget_64="Export Water Map" processedOpsListWidget_65="Export Water Map" processedOpsListWidget_66="Export Zone Map" processedOpsListWidget_67="- - - Copy File - - -" processedOpsListWidget_68="- - - Copy File - - -" processedOpsListWidget_69="Export Additional World Data" processedOpsListWidget_7="Read POI Property List" processedOpsListWidget_70="Play Sound" processedOpsListWidget_71="Display Message" processedOpsListWidget_8="Read Town Property List" processedOpsListWidget_9="Create Text Data" processedOpsListWidget_ItemCount="72" processedOpsListWidget_background_0="#191919" processedOpsListWidget_background_1="#191919" processedOpsListWidget_background_10="#191919" processedOpsListWidget_background_11="#ffffff" processedOpsListWidget_background_12="#ffffff" processedOpsListWidget_background_13="#ffffff" processedOpsListWidget_background_14="#d9d9d9" processedOpsListWidget_background_15="#d9d9d9" processedOpsListWidget_background_16="#d9d9d9" processedOpsListWidget_background_17="#c5c5c5" processedOpsListWidget_background_18="#c5c5c5" processedOpsListWidget_background_19="#191919" processedOpsListWidget_background_2="#191919" processedOpsListWidget_background_20="#191919" processedOpsListWidget_background_21="#191919" processedOpsListWidget_background_22="#191919" processedOpsListWidget_background_23="#c5c5c5" processedOpsListWidget_background_24="#191919" processedOpsListWidget_background_25="#5e5e46" processedOpsListWidget_background_26="#5e5e46" processedOpsListWidget_background_27="#5e5e46" processedOpsListWidget_background_28="#5e5e46" processedOpsListWidget_background_29="#5e5e46" processedOpsListWidget_background_3="#191919" processedOpsListWidget_background_30="#5e5e46" processedOpsListWidget_background_31="#5e5e46" processedOpsListWidget_background_32="#5e5e46" processedOpsListWidget_background_33="#5e5e46" processedOpsListWidget_background_34="#5e5e46" processedOpsListWidget_background_35="#5e5e46" processedOpsListWidget_background_36="#5e5e46" processedOpsListWidget_background_37="#0000ff" processedOpsListWidget_background_38="#191919" processedOpsListWidget_background_39="#005500" processedOpsListWidget_background_4="#191919" processedOpsListWidget_background_40="#191919" processedOpsListWidget_background_41="#191919" processedOpsListWidget_background_42="#005500" processedOpsListWidget_background_43="#191919" processedOpsListWidget_background_44="#191919" processedOpsListWidget_background_45="#191919" processedOpsListWidget_background_46="#191919" processedOpsListWidget_background_47="#191919" processedOpsListWidget_background_48="#191919" processedOpsListWidget_background_49="#191919" processedOpsListWidget_background_5="#191919" processedOpsListWidget_background_50="#191919" processedOpsListWidget_background_51="#191919" processedOpsListWidget_background_52="#191919" processedOpsListWidget_background_53="#aa5500" processedOpsListWidget_background_54="#550000" processedOpsListWidget_background_55="#550000" processedOpsListWidget_background_56="#550000" processedOpsListWidget_background_57="#550000" processedOpsListWidget_background_58="#550000" processedOpsListWidget_background_59="#550000" processedOpsListWidget_background_6="#191919" processedOpsListWidget_background_60="#550000" processedOpsListWidget_background_61="#550000" processedOpsListWidget_background_62="#550000" processedOpsListWidget_background_63="#550000" processedOpsListWidget_background_64="#550000" processedOpsListWidget_background_65="#550000" processedOpsListWidget_background_66="#550000" processedOpsListWidget_background_67="#550000" processedOpsListWidget_background_68="#550000" processedOpsListWidget_background_69="#550000" processedOpsListWidget_background_7="#191919" processedOpsListWidget_background_70="#191919" processedOpsListWidget_background_71="#191919" processedOpsListWidget_background_8="#191919" processedOpsListWidget_background_9="#191919" processedOpsListWidget_foreground_0="#a0a0a4" processedOpsListWidget_foreground_1="#a0a0a4" processedOpsListWidget_foreground_10="#a0a0a4" processedOpsListWidget_foreground_11="#000000" processedOpsListWidget_foreground_12="#000000" processedOpsListWidget_foreground_13="#000000" processedOpsListWidget_foreground_14="#000000" processedOpsListWidget_foreground_15="#000000" processedOpsListWidget_foreground_16="#000000" processedOpsListWidget_foreground_17="#000000" processedOpsListWidget_foreground_18="#000000" processedOpsListWidget_foreground_19="#a0a0a4" processedOpsListWidget_foreground_2="#a0a0a4" processedOpsListWidget_foreground_20="#a0a0a4" processedOpsListWidget_foreground_21="#a0a0a4" processedOpsListWidget_foreground_22="#a0a0a4" processedOpsListWidget_foreground_23="#000000" processedOpsListWidget_foreground_24="#a0a0a4" processedOpsListWidget_foreground_25="#ffffff" processedOpsListWidget_foreground_26="#ffffff" processedOpsListWidget_foreground_27="#ffffff" processedOpsListWidget_foreground_28="#ffffff" processedOpsListWidget_foreground_29="#ffffff" processedOpsListWidget_foreground_3="#a0a0a4" processedOpsListWidget_foreground_30="#ffffff" processedOpsListWidget_foreground_31="#ffffff" processedOpsListWidget_foreground_32="#ffffff" processedOpsListWidget_foreground_33="#ffffff" processedOpsListWidget_foreground_34="#ffffff" processedOpsListWidget_foreground_35="#ffffff" processedOpsListWidget_foreground_36="#ffffff" processedOpsListWidget_foreground_37="#ffffff" processedOpsListWidget_foreground_38="#a0a0a4" processedOpsListWidget_foreground_39="#ffffff" processedOpsListWidget_foreground_4="#a0a0a4" processedOpsListWidget_foreground_40="#a0a0a4" processedOpsListWidget_foreground_41="#a0a0a4" processedOpsListWidget_foreground_42="#ffffff" processedOpsListWidget_foreground_43="#a0a0a4" processedOpsListWidget_foreground_44="#a0a0a4" processedOpsListWidget_foreground_45="#a0a0a4" processedOpsListWidget_foreground_46="#a0a0a4" processedOpsListWidget_foreground_47="#a0a0a4" processedOpsListWidget_foreground_48="#a0a0a4" processedOpsListWidget_foreground_49="#a0a0a4" processedOpsListWidget_foreground_5="#a0a0a4" processedOpsListWidget_foreground_50="#a0a0a4" processedOpsListWidget_foreground_51="#a0a0a4" processedOpsListWidget_foreground_52="#a0a0a4" processedOpsListWidget_foreground_53="#ffffff" processedOpsListWidget_foreground_54="#ffffff" processedOpsListWidget_foreground_55="#ffffff" processedOpsListWidget_foreground_56="#ffffff" processedOpsListWidget_foreground_57="#ffffff" processedOpsListWidget_foreground_58="#ffffff" processedOpsListWidget_foreground_59="#ffffff" processedOpsListWidget_foreground_6="#a0a0a4" processedOpsListWidget_foreground_60="#ffffff" processedOpsListWidget_foreground_61="#ffffff" processedOpsListWidget_foreground_62="#ffffff" processedOpsListWidget_foreground_63="#ffffff" processedOpsListWidget_foreground_64="#ffffff" processedOpsListWidget_foreground_65="#ffffff" processedOpsListWidget_foreground_66="#ffffff" processedOpsListWidget_foreground_67="#ffffff" processedOpsListWidget_foreground_68="#ffffff" processedOpsListWidget_foreground_69="#ffffff" processedOpsListWidget_foreground_7="#a0a0a4" processedOpsListWidget_foreground_70="#a0a0a4" processedOpsListWidget_foreground_71="#a0a0a4" processedOpsListWidget_foreground_8="#a0a0a4" processedOpsListWidget_foreground_9="#a0a0a4" [opSettings_0] activeCheckBox="true" clearBiomeMapsCheckBox="true" clearDebugMapsCheckBox="true" clearHeightMapsCheckBox="true" clearMaskMapsCheckBox="true" clearMiscCheckBox="true" clearObjectPropertyListsCheckBox="true" clearObjectsCheckBox="true" clearRegionMapsCheckBox="true" clearRoadMapsCheckBox="true" clearStampPropertyListsCheckBox="true" clearTownPropertyListsCheckBox="true" clearWaterMapsCheckBox="true" clearZoneMapsCheckBox="true" commentPlainTextEdit="that's buggy" description_activeCheckBox="" description_clearBiomeMapsCheckBox="" description_clearDebugMapsCheckBox="" description_clearHeightMapsCheckBox="" description_clearMaskMapsCheckBox="" description_clearMiscCheckBox="" description_clearObjectPropertyListsCheckBox="" description_clearObjectsCheckBox="" description_clearRegionMapsCheckBox="" description_clearRoadMapsCheckBox="" description_clearStampPropertyListsCheckBox="" description_clearTownPropertyListsCheckBox="" description_clearWaterMapsCheckBox="" description_clearZoneMapsCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" expose_basic_activeCheckBox="false" expose_basic_clearBiomeMapsCheckBox="false" expose_basic_clearDebugMapsCheckBox="false" expose_basic_clearHeightMapsCheckBox="false" expose_basic_clearMaskMapsCheckBox="false" expose_basic_clearMiscCheckBox="false" expose_basic_clearObjectPropertyListsCheckBox="false" expose_basic_clearObjectsCheckBox="false" expose_basic_clearRegionMapsCheckBox="false" expose_basic_clearRoadMapsCheckBox="false" expose_basic_clearStampPropertyListsCheckBox="false" expose_basic_clearTownPropertyListsCheckBox="false" expose_basic_clearWaterMapsCheckBox="false" expose_basic_clearZoneMapsCheckBox="false" expose_basic_interruptCheckBox="false" interruptCheckBox="false" [opSettings_1] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_tagLineEdit="" description_valueLineEdit="World seed (must be a number)" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_tagLineEdit="false" expose_basic_valueLineEdit="true" interruptCheckBox="false" tagLineEdit="seed" valueLineEdit="25641760" [opSettings_10] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Flat Terrain Heightmap" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerHeightLineEdit="Height above bedrock that the map starts at before adding or subtracting from it when creating hills, mountain, lakes, etc." description_layerNameLineEdit="Name of the heightmap being used" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerHeightLineEdit="false" expose_basic_layerNameLineEdit="false" interruptCheckBox="false" layerHeightLineEdit="100" layerNameLineEdit="my height map" [opSettings_11] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Mountains (Noise Heightmap)" description_fractalTypeComboBox="" description_frequencyLineEdit="" description_gainLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_lacunarityLineEdit="" description_layerNameLineEdit="Name of temporary heightmap" description_noiseTypeComboBox="" description_octavesLineEdit="" description_seedLineEdit="Height map seed (number)" expose_basic_activeCheckBox="false" expose_basic_fractalTypeComboBox="false" expose_basic_frequencyLineEdit="false" expose_basic_gainLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_lacunarityLineEdit="false" expose_basic_layerNameLineEdit="false" expose_basic_noiseTypeComboBox="false" expose_basic_octavesLineEdit="false" expose_basic_seedLineEdit="false" fractalTypeComboBox="FBM" frequencyLineEdit="0.0005" gainLineEdit="0.2" interruptCheckBox="false" lacunarityLineEdit="2.9" layerNameLineEdit="hills" mathExpressionXPlainTextEdit="x" mathExpressionYPlainTextEdit="y" noiseTypeComboBox="SimplexFractal" octavesLineEdit="60" seedLineEdit="[seed]" [opSettings_12] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Mountains (Gaussian Height)" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerNameLineEdit="Name of temporary heightmap" description_referenceHeightLineEdit="" description_widthLineEdit="How big around that the mountains are. Higher numbers make wider mountains" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_referenceHeightLineEdit="false" expose_basic_widthLineEdit="false" interruptCheckBox="false" layerNameLineEdit="hills" referenceHeightLineEdit="255" widthLineEdit="15000" [opSettings_13] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Mountains (Add Heightmap)" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerHeightLineEdit="" description_layerNameLineEdit="Name of temporary heightmap" description_targetLayerNameLineEdit="Name of final heightmap" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerHeightLineEdit="false" expose_basic_layerNameLineEdit="false" expose_basic_targetLayerNameLineEdit="false" interruptCheckBox="false" layerHeightLineEdit="12" layerNameLineEdit="hills" targetLayerNameLineEdit="my height map" [opSettings_14] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Hills (Noise Heightmap)" description_fractalTypeComboBox="" description_frequencyLineEdit="" description_gainLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_lacunarityLineEdit="" description_layerNameLineEdit="Name of temporary heightmap" description_noiseTypeComboBox="" description_octavesLineEdit="" description_seedLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fractalTypeComboBox="false" expose_basic_frequencyLineEdit="false" expose_basic_gainLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_lacunarityLineEdit="false" expose_basic_layerNameLineEdit="false" expose_basic_noiseTypeComboBox="false" expose_basic_octavesLineEdit="false" expose_basic_seedLineEdit="false" fractalTypeComboBox="FBM" frequencyLineEdit="0.00005" gainLineEdit="0.4" interruptCheckBox="false" lacunarityLineEdit="2.0" layerNameLineEdit="hills" mathExpressionXPlainTextEdit="x" mathExpressionYPlainTextEdit="y" noiseTypeComboBox="SimplexFractal" octavesLineEdit="20" seedLineEdit="[seed]" [opSettings_15] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Hills (Gaussian Height)" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerNameLineEdit="Name of temporary heightmap" description_referenceHeightLineEdit="" description_widthLineEdit="How big around that the hills are. Higher numbers make wider hills" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_referenceHeightLineEdit="false" expose_basic_widthLineEdit="false" interruptCheckBox="false" layerNameLineEdit="hills" referenceHeightLineEdit="255" widthLineEdit="25000" [opSettings_16] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Hills (Add Heightmap)" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerHeightLineEdit="" description_layerNameLineEdit="Name of temporary heightmap" description_targetLayerNameLineEdit="Name of final heightmap" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerHeightLineEdit="false" expose_basic_layerNameLineEdit="false" expose_basic_targetLayerNameLineEdit="false" interruptCheckBox="false" layerHeightLineEdit="10" layerNameLineEdit="hills" targetLayerNameLineEdit="my height map" [opSettings_17] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Lakes (Noise Heightmap)" description_fractalTypeComboBox="" description_frequencyLineEdit="" description_gainLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_lacunarityLineEdit="" description_layerNameLineEdit="Name of temporary heightmap" description_noiseTypeComboBox="" description_octavesLineEdit="" description_seedLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fractalTypeComboBox="false" expose_basic_frequencyLineEdit="false" expose_basic_gainLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_lacunarityLineEdit="false" expose_basic_layerNameLineEdit="false" expose_basic_noiseTypeComboBox="false" expose_basic_octavesLineEdit="false" expose_basic_seedLineEdit="false" fractalTypeComboBox="Billow" frequencyLineEdit="0.0002" gainLineEdit="0.2" interruptCheckBox="false" lacunarityLineEdit="2.0" layerNameLineEdit="hills" mathExpressionXPlainTextEdit="x" mathExpressionYPlainTextEdit="y" noiseTypeComboBox="PerlinFractal" octavesLineEdit="40" seedLineEdit="[seed]" [opSettings_18] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Lakes (Gaussian Height)" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerNameLineEdit="Name of temporary heightmap" description_referenceHeightLineEdit="" description_widthLineEdit="How big around that the lakes\\subtracted areas are. Higher numbers make wider lakes" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_referenceHeightLineEdit="false" expose_basic_widthLineEdit="false" interruptCheckBox="false" layerNameLineEdit="hills" referenceHeightLineEdit="255" widthLineEdit="2000" [opSettings_19] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Filter Logistic Square Mask" description_interruptCheckBox="If enabled, stop map generation before this command" description_invertCheckBox="" description_layerNameLineEdit="Name of heightmap" description_steepnessLineEdit="How steep the shores are at the edges of the map. Lower numbers are less steep." description_trimMidpointLineEdit="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_invertCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_steepnessLineEdit="false" expose_basic_trimMidpointLineEdit="false" interruptCheckBox="false" invertCheckBox="false" layerNameLineEdit="my height map" steepnessLineEdit="0.02" trimMidpointLineEdit="[math,int,[worldsize]\\2-200]" [opSettings_2] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_physicalWorldHeightLineEdit="" description_physicalWorldSizeLineEdit="" description_worldSizeSpinBox="World size" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_physicalWorldHeightLineEdit="false" expose_basic_physicalWorldSizeLineEdit="false" expose_basic_worldSizeSpinBox="true" interruptCheckBox="false" physicalWorldHeightLineEdit="255" physicalWorldSizeLineEdit="21000" worldSizeSpinBox="8192" [opSettings_20] activeCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="Erosion (looks nice, but needs a bit of time)" description_interruptCheckBox="If enabled, stop map generation before this command" description_iterationCountLineEdit="" description_layerNameLineEdit="" description_maxHeightLineEdit="" description_minHeightLineEdit="" description_modeLineEdit="" description_multithreadingCheckBox="" expose_basic_activeCheckBox="true" expose_basic_interruptCheckBox="false" expose_basic_iterationCountLineEdit="false" expose_basic_layerNameLineEdit="false" expose_basic_maxHeightLineEdit="false" expose_basic_minHeightLineEdit="false" expose_basic_modeLineEdit="false" expose_basic_multithreadingCheckBox="false" interruptCheckBox="false" iterationCountLineEdit="[math,int,200000*Sqrt([worldsize])]" layerNameLineEdit="my height map" maxHeightLineEdit="255" minHeightLineEdit="60" modeLineEdit="1" multithreadingCheckBox="true" [opSettings_21] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerNameLineEdit="" description_seamlessBorderCheckBox="" description_sigmaLineEdit="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_seamlessBorderCheckBox="false" expose_basic_sigmaLineEdit="false" interruptCheckBox="false" layerNameLineEdit="my height map" rangeXMaxLineEdit="" rangeXMinLineEdit="" rangeYMaxLineEdit="" rangeYMinLineEdit="" seamlessBorderCheckBox="false" sigmaLineEdit="0.5" [opSettings_22] activeCheckBox="true" allowedBiomesLineEdit="burnt,desert,forest,snow,wasteland" biomeMapNameLineEdit="" biomeTransitionSmoothingLineEdit="10.0" commentPlainTextEdit="" description_activeCheckBox="" description_allowedBiomesLineEdit="" description_biomeMapNameLineEdit="" description_biomeTransitionSmoothingLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerNameLineEdit="" description_maxLayerHeightLineEdit="" description_minLayerHeightLineEdit="" expose_basic_activeCheckBox="false" expose_basic_allowedBiomesLineEdit="false" expose_basic_biomeMapNameLineEdit="false" expose_basic_biomeTransitionSmoothingLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_maxLayerHeightLineEdit="false" expose_basic_minLayerHeightLineEdit="false" interruptCheckBox="false" layerNameLineEdit="my height map" maxLayerHeightLineEdit="100" minLayerHeightLineEdit="30" [opSettings_23] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Lakes (Add Heightmap)" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerHeightLineEdit="How deep to subtract from the heightmap. Higher numbers will cut deeper." description_layerNameLineEdit="Name of temporary heightmap" description_targetLayerNameLineEdit="Name of final heightmap" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerHeightLineEdit="false" expose_basic_layerNameLineEdit="false" expose_basic_targetLayerNameLineEdit="false" interruptCheckBox="false" layerHeightLineEdit="80" layerNameLineEdit="hills" targetLayerNameLineEdit="my height map" [opSettings_24] activeCheckBox="false" blurringLineEdit="0.5" bottomEdgeHeightDifferenceLineEdit="6" bottomHeightLineEdit="-1.2" commentPlainTextEdit="" description_activeCheckBox="" description_blurringLineEdit="" description_bottomEdgeHeightDifferenceLineEdit="" description_bottomHeightLineEdit="" description_edgeHeightLineEdit="" description_erosionIterationsLineEdit="" description_indistinctnessLineEdit="" description_innerRadiusLineEdit="" description_innerSteepnessLineEdit="" description_interruptCheckBox="" description_layerNameLineEdit="" description_multithreadingCheckBox="" description_relativeTransitionRadiusLineEdit="" description_scalingLineEdit="" description_sizeLineEdit="" description_transitionStrengthLineEdit="" edgeHeightLineEdit="1.2" erosionIterationsLineEdit="1000000" expose_basic_activeCheckBox="false" expose_basic_blurringLineEdit="false" expose_basic_bottomEdgeHeightDifferenceLineEdit="false" expose_basic_bottomHeightLineEdit="false" expose_basic_edgeHeightLineEdit="false" expose_basic_erosionIterationsLineEdit="false" expose_basic_indistinctnessLineEdit="false" expose_basic_innerRadiusLineEdit="false" expose_basic_innerSteepnessLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_multithreadingCheckBox="false" expose_basic_relativeTransitionRadiusLineEdit="false" expose_basic_scalingLineEdit="false" expose_basic_sizeLineEdit="false" expose_basic_transitionStrengthLineEdit="false" indistinctnessLineEdit="10.0" innerRadiusLineEdit="5.0" innerSteepnessLineEdit="0.3" interruptCheckBox="false" layerNameLineEdit="my height map" multithreadingCheckBox="true" positionHorizontalLineEdit="0" positionVerticalLineEdit="0" relativeTransitionRadiusLineEdit="0.6" scalingLineEdit="110.0" sizeLineEdit="512" transitionStrengthLineEdit="0.04" [opSettings_25] commentLineEdit="" commentPlainTextEdit="" [opSettings_26] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="" description_tagLineEdit="" description_valueLineEdit="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_tagLineEdit="false" expose_basic_valueLineEdit="false" interruptCheckBox="false" tagLineEdit="Pos1" valueLineEdit="[math,int,[worldsize]\\2*-1]" [opSettings_27] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="" description_tagLineEdit="" description_valueLineEdit="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_tagLineEdit="false" expose_basic_valueLineEdit="false" interruptCheckBox="false" tagLineEdit="Pos2" valueLineEdit="[math,int,[worldsize]\\2]" [opSettings_28] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="" description_tagLineEdit="" description_valueLineEdit="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_tagLineEdit="false" expose_basic_valueLineEdit="false" interruptCheckBox="false" tagLineEdit="MinSize" valueLineEdit="256" [opSettings_29] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="" description_tagLineEdit="" description_valueLineEdit="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_tagLineEdit="false" expose_basic_valueLineEdit="false" interruptCheckBox="false" tagLineEdit="MaxSize" valueLineEdit="768" [opSettings_3] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Install Teragon POIs (bridges and more)?" description_destinationFileLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_sourceFileLineEdit="" destinationFileLineEdit="[userdata]\\Mods\\Teragon POIs" expose_basic_activeCheckBox="false" expose_basic_destinationFileLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_sourceFileLineEdit="false" interruptCheckBox="false" sourceFileLineEdit="[teragonpath]\\data\\game\\Install_World\\Teragon POIs" [opSettings_30] activeCheckBox="true" commentPlainTextEdit="" description_interruptCheckBox="" description_loopFromLineEdit="" description_loopNameLineEdit="" description_loopToLineEdit="# of Random Craters (requires Add Random Craters to be enabled)" expose_basic_interruptCheckBox="false" expose_basic_loopFromLineEdit="false" expose_basic_loopNameLineEdit="false" expose_basic_loopToLineEdit="true" interruptCheckBox="false" loopFromLineEdit="1" loopNameLineEdit="loop_1" loopToLineEdit="3" [opSettings_31] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="" description_tagLineEdit="" description_valueLineEdit="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_tagLineEdit="false" expose_basic_valueLineEdit="false" interruptCheckBox="false" tagLineEdit="Size" valueLineEdit="[random,int,[MinSize],[MaxSize],[math,int,[seed]*[loop_1]]]" [opSettings_32] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="" description_tagLineEdit="" description_valueLineEdit="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_tagLineEdit="false" expose_basic_valueLineEdit="false" interruptCheckBox="false" tagLineEdit="Pos1a" valueLineEdit="[math,int,[Pos1]+[Size]]" [opSettings_33] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="" description_tagLineEdit="" description_valueLineEdit="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_tagLineEdit="false" expose_basic_valueLineEdit="false" interruptCheckBox="false" tagLineEdit="Pos2a" valueLineEdit="[math,int,[Pos2]-[Size]]" [opSettings_34] activeCheckBox="true" blurringLineEdit="0.5" bottomEdgeHeightDifferenceLineEdit="[random,float,4,6,[math,int,[seed]*[loop_1]]]" bottomHeightLineEdit="[random,float,-1.3,-1.1,[math,int,[seed]*[loop_1]]]" commentPlainTextEdit="" description_activeCheckBox="Add Random Craters" description_blurringLineEdit="" description_bottomEdgeHeightDifferenceLineEdit="" description_bottomHeightLineEdit="" description_edgeHeightLineEdit="" description_erosionIterationsLineEdit="" description_indistinctnessLineEdit="" description_innerRadiusLineEdit="" description_innerSteepnessLineEdit="" description_interruptCheckBox="" description_layerNameLineEdit="" description_multithreadingCheckBox="" description_relativeTransitionRadiusLineEdit="" description_scalingLineEdit="" description_sizeLineEdit="" description_transitionStrengthLineEdit="" edgeHeightLineEdit="1.2" erosionIterationsLineEdit="1000000" expose_basic_activeCheckBox="true" expose_basic_blurringLineEdit="false" expose_basic_bottomEdgeHeightDifferenceLineEdit="false" expose_basic_bottomHeightLineEdit="false" expose_basic_edgeHeightLineEdit="false" expose_basic_erosionIterationsLineEdit="false" expose_basic_indistinctnessLineEdit="false" expose_basic_innerRadiusLineEdit="false" expose_basic_innerSteepnessLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_multithreadingCheckBox="false" expose_basic_relativeTransitionRadiusLineEdit="false" expose_basic_scalingLineEdit="false" expose_basic_sizeLineEdit="false" expose_basic_transitionStrengthLineEdit="false" indistinctnessLineEdit="10.0" innerRadiusLineEdit="[random,float,4.5,5.5,[math,int,[seed]*[loop_1]]]" innerSteepnessLineEdit="[random,float,0.25,0.35,[math,int,[seed]*[loop_1]]]" interruptCheckBox="false" layerNameLineEdit="my height map" multithreadingCheckBox="true" positionHorizontalLineEdit="[random,int,[Pos1a],[Pos2a],[math,int,[seed]*[loop_1]]]" positionVerticalLineEdit="[random,int,[Pos1a],[Pos2a],[math,int,2*([seed]+1)+[loop_1]]]" relativeTransitionRadiusLineEdit="0.6" scalingLineEdit="[math,int,[Size]\\4.654545454545455]" sizeLineEdit="[Size]" transitionStrengthLineEdit="0.04" [opSettings_35] activeCheckBox="true" commentPlainTextEdit="" description_interruptCheckBox="" expose_basic_interruptCheckBox="false" interruptCheckBox="false" [opSettings_36] commentLineEdit="" commentPlainTextEdit="" [opSettings_37] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Flat Water Map" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerNameLineEdit="Name of temporary water map" description_mapNameLineEdit="Name of final water map" description_waterHeightLineEdit="Elevation above bedrock for the top of water on the map" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_mapNameLineEdit="false" expose_basic_waterHeightLineEdit="false" interruptCheckBox="false" layerNameLineEdit="my height map" mapNameLineEdit="my water map" waterHeightLineEdit="40" [opSettings_38] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_fractalTypeComboBox="" description_frequencyLineEdit="" description_gainLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_lacunarityLineEdit="" description_layerNameLineEdit="Name of humidity map" description_noiseTypeComboBox="" description_octavesLineEdit="" description_seedLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fractalTypeComboBox="false" expose_basic_frequencyLineEdit="false" expose_basic_gainLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_lacunarityLineEdit="false" expose_basic_layerNameLineEdit="false" expose_basic_noiseTypeComboBox="false" expose_basic_octavesLineEdit="false" expose_basic_seedLineEdit="false" fractalTypeComboBox="FBM" frequencyLineEdit="0.002" gainLineEdit="0.5" interruptCheckBox="false" lacunarityLineEdit="2.0" layerNameLineEdit="my humidity map" mathExpressionXPlainTextEdit="x" mathExpressionYPlainTextEdit="y" noiseTypeComboBox="WhiteNoise" octavesLineEdit="5" seedLineEdit="[seed]" [opSettings_39] activeCheckBox="true" biome1ComboBox="Forest" biome2ComboBox="Forest" biome3ComboBox="Forest" biome4ComboBox="Forest" biome5ComboBox="Forest" commentPlainTextEdit="" description_activeCheckBox="" description_diffuseTransitionsCheckBox="Diffuse biome transitions" description_diffusionRangeLineEdit="" description_heightMapNameLineEdit="Name of heightmap" description_humidityImpactLineEdit="" description_humidityMapNameLineEdit="Name of humidity map" description_interruptCheckBox="If enabled, stop map generation before this command" description_mapNameLineEdit="Name of biome map" description_oldBiomeMapNameLineEdit="" description_seedLineEdit="" diffuseTransitionsCheckBox="true" diffusionRangeLineEdit="6" expose_basic_activeCheckBox="false" expose_basic_diffuseTransitionsCheckBox="true" expose_basic_diffusionRangeLineEdit="false" expose_basic_heightMapNameLineEdit="false" expose_basic_humidityImpactLineEdit="false" expose_basic_humidityMapNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_mapNameLineEdit="false" expose_basic_oldBiomeMapNameLineEdit="false" expose_basic_seedLineEdit="false" heightMapNameLineEdit="my height map" humidityImpactLineEdit="0.4" humidityMapNameLineEdit="my humidity map" interruptCheckBox="false" mapNameLineEdit="my biome map" maxHeight1LineEdit="35" maxHeight2LineEdit="70" maxHeight3LineEdit="85" maxHeight4LineEdit="115" maxHeight5LineEdit="256" oldBiomeMapNameLineEdit="" seedLineEdit="[seed]" [opSettings_4] activeCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="Add installation script to folder of generated world. This is for sharing the map with inexperienced users: Upon execution, the install script copies the world files to a suitable directory and installs all necessary POIs." description_destinationFileLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_sourceFileLineEdit="" destinationFileLineEdit="[worldpath]\\Install_World" expose_basic_activeCheckBox="false" expose_basic_destinationFileLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_sourceFileLineEdit="false" interruptCheckBox="false" sourceFileLineEdit="[teragonpath]\\data\\game\\Install_World" [opSettings_40] activeCheckBox="true" commentPlainTextEdit="" condition10LineEdit="true" condition1LineEdit="true" condition2LineEdit="true" condition3LineEdit="true" condition4LineEdit="true" condition5LineEdit="true" condition6LineEdit="true" condition7LineEdit="true" condition8LineEdit="true" condition9LineEdit="true" conditionNameLineEdit="my condition" description_condition10LineEdit="" description_condition1LineEdit="" description_condition2LineEdit="" description_condition3LineEdit="" description_condition4LineEdit="" description_condition5LineEdit="" description_condition6LineEdit="" description_condition7LineEdit="" description_condition8LineEdit="" description_condition9LineEdit="" description_conditionNameLineEdit="" description_enableCondition10CheckBox="" description_enableCondition1CheckBox="" description_enableCondition2CheckBox="" description_enableCondition3CheckBox="" description_enableCondition4CheckBox="" description_enableCondition5CheckBox="" description_enableCondition6CheckBox="" description_enableCondition7CheckBox="" description_enableCondition8CheckBox="" description_enableCondition9CheckBox="" description_enableOverwriteConditionCheckBox="" description_interruptCheckBox="" description_overwriteConditionCheckBox="Enable vanilla-style biomes and traders?" enableCondition10CheckBox="true" enableCondition1CheckBox="true" enableCondition2CheckBox="true" enableCondition3CheckBox="true" enableCondition4CheckBox="true" enableCondition5CheckBox="true" enableCondition6CheckBox="true" enableCondition7CheckBox="true" enableCondition8CheckBox="true" enableCondition9CheckBox="true" enableOverwriteConditionCheckBox="true" expose_basic_condition10LineEdit="false" expose_basic_condition1LineEdit="false" expose_basic_condition2LineEdit="false" expose_basic_condition3LineEdit="false" expose_basic_condition4LineEdit="false" expose_basic_condition5LineEdit="false" expose_basic_condition6LineEdit="false" expose_basic_condition7LineEdit="false" expose_basic_condition8LineEdit="false" expose_basic_condition9LineEdit="false" expose_basic_conditionNameLineEdit="false" expose_basic_enableCondition10CheckBox="false" expose_basic_enableCondition1CheckBox="false" expose_basic_enableCondition2CheckBox="false" expose_basic_enableCondition3CheckBox="false" expose_basic_enableCondition4CheckBox="false" expose_basic_enableCondition5CheckBox="false" expose_basic_enableCondition6CheckBox="false" expose_basic_enableCondition7CheckBox="false" expose_basic_enableCondition8CheckBox="false" expose_basic_enableCondition9CheckBox="false" expose_basic_enableOverwriteConditionCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_overwriteConditionCheckBox="true" interruptCheckBox="false" logicalConjunctionPlainTextEdit="1 and 2 and 3 and 4 and 4 and 5 and 6 and 7 and 8 and 9 and 10" overwriteConditionCheckBox="false" [opSettings_41] activeCheckBox="true" commentPlainTextEdit="Active this command and the command Create Directional Biome Map and \"overwrite condition\" in the If condition for trader quest progress." description_activeCheckBox="" description_interruptCheckBox="" description_overwriteCheckBox="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_overwriteCheckBox="false" interruptCheckBox="false" overwriteCheckBox="false" propertyListPlainTextEdit="trader_bob;biome:desert;pure_biome trader_hugh;biome:snow;pure_biome trader_joel;biome:wasteland;pure_biome trader_jen;biome:burnt;pure_biome trader_rekt;biome:forest;pure_biome" [opSettings_42] activeCheckBox="true" angularOffsetLineEdit="0.0" autoPatternSizeCheckBox="true" biome1ComboBox="Forest" biome1LineEdit="20.0" biome2ComboBox="BurntForest" biome2LineEdit="20.0" biome3ComboBox="Desert" biome3LineEdit="20.0" biome4ComboBox="SnowyForest" biome4LineEdit="20.0" biome5ComboBox="Wasteland" biome5LineEdit="20.0" biomeLayoutComboBox="Stripes (from west to east)" biomeMapNameLineEdit="my biome map" commentPlainTextEdit="Active this command and the command Read POI Property List and \"overwrite condition\" in the If condition for trader quest progress." defaultBiomeComboBox="Wasteland" description_activeCheckBox="" description_angularOffsetLineEdit="" description_autoPatternSizeCheckBox="" description_biome1ComboBox="" description_biome1LineEdit="" description_biome2ComboBox="" description_biome2LineEdit="" description_biome3ComboBox="" description_biome3LineEdit="" description_biome4ComboBox="" description_biome4LineEdit="" description_biome5ComboBox="" description_biome5LineEdit="" description_biomeLayoutComboBox="Biome layout" description_biomeMapNameLineEdit="" description_defaultBiomeComboBox="" description_fractalTypeComboBox="" description_frequencyLineEdit="" description_gainLineEdit="" description_interruptCheckBox="" description_lacunarityLineEdit="" description_noiseImpactLineEdit="" description_noiseTypeComboBox="" description_octavesLineEdit="" description_patternSizeLineEdit="" description_seedLineEdit="" expose_basic_activeCheckBox="false" expose_basic_angularOffsetLineEdit="false" expose_basic_autoPatternSizeCheckBox="false" expose_basic_biome1ComboBox="false" expose_basic_biome1LineEdit="false" expose_basic_biome2ComboBox="false" expose_basic_biome2LineEdit="false" expose_basic_biome3ComboBox="false" expose_basic_biome3LineEdit="false" expose_basic_biome4ComboBox="false" expose_basic_biome4LineEdit="false" expose_basic_biome5ComboBox="false" expose_basic_biome5LineEdit="false" expose_basic_biomeLayoutComboBox="false" expose_basic_biomeMapNameLineEdit="false" expose_basic_defaultBiomeComboBox="false" expose_basic_fractalTypeComboBox="false" expose_basic_frequencyLineEdit="false" expose_basic_gainLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_lacunarityLineEdit="false" expose_basic_noiseImpactLineEdit="false" expose_basic_noiseTypeComboBox="false" expose_basic_octavesLineEdit="false" expose_basic_patternSizeLineEdit="false" expose_basic_seedLineEdit="false" fractalTypeComboBox="FBM" frequencyLineEdit="0.001" gainLineEdit="0.5" interruptCheckBox="false" lacunarityLineEdit="2.0" noiseImpactLineEdit="0.2" noiseTypeComboBox="SimplexFractal" octavesLineEdit="10" patternSizeLineEdit="[math,int,[worldsize]\\5]" seedLineEdit="[random]" [opSettings_43] activeCheckBox="true" commentPlainTextEdit="" description_interruptCheckBox="" expose_basic_interruptCheckBox="false" interruptCheckBox="false" [opSettings_44] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_mapNameLineEdit="Name of edge zone map" description_widthLineEdit="" description_zoneTypeComboBox="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_mapNameLineEdit="false" expose_basic_widthLineEdit="false" expose_basic_zoneTypeComboBox="false" interruptCheckBox="false" mapNameLineEdit="my zone map" styleCurvedCheckBox="true" styleSimpleCheckBox="false" widthLineEdit="50" zoneTypeComboBox="RadiationZone" [opSettings_45] activeCheckBox="true" adaptTerrainCheckBox="true" altitudeDeviationThresholdLineEdit="10" biomeMapNameLineEdit="my biome map" clustersPerDistrictLineEdit="25" clustersPerOutskirtDistrictLineEdit="3" commentPlainTextEdit="" debugCheckBox="true" description_activeCheckBox="Create Towns" description_adaptTerrainCheckBox="" description_altitudeDeviationThresholdLineEdit="" description_biomeMapNameLineEdit="" description_clustersPerDistrictLineEdit="" description_clustersPerOutskirtDistrictLineEdit="" description_debugCheckBox="" description_districtLayoutDeterminismLineEdit="" description_districtSeedLineEdit="" description_edgeSpawnCheckBox="" description_flatnessThresholdLineEdit="" description_gatewaySeedLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerNameLineEdit="Name of heightmap" description_layoutClusteringLineEdit="" description_maskMapNameLineEdit="" description_maskOnlySpawnCheckBox="" description_maxAltitudeLineEdit="" description_maxTownCountLineEdit="Max. town count" description_maxTownSizeLineEdit="Max. town size" description_minAltitudeLineEdit="" description_minRegionObjectDistanceLineEdit="" description_minTownDistanceLineEdit="How close towns can be from one another, multiplied by 150m" description_minTownSizeLineEdit="Min. town size" description_minWaterDistanceLineEdit="How close towns can be to water, multiplied by 150m" description_outskirtDistrictLayoutDeterminismLineEdit="" description_outskirtWidthLineEdit="" description_overrideTileElevationCheckBox="" description_overrideTileElevationLineEdit="" description_roadMapNameLineEdit="" description_seedLineEdit="" description_tileDiversityCheckBox="" description_tileSizeLineEdit="Tile size. This value should remain 150m to avoid overlap of tiles" description_waterMapNameLineEdit="Name of water map" districtLayoutDeterminismLineEdit="35" districtSeedLineEdit="[seed]" edgeSpawnCheckBox="false" expose_basic_activeCheckBox="false" expose_basic_adaptTerrainCheckBox="false" expose_basic_altitudeDeviationThresholdLineEdit="false" expose_basic_biomeMapNameLineEdit="false" expose_basic_clustersPerDistrictLineEdit="false" expose_basic_clustersPerOutskirtDistrictLineEdit="false" expose_basic_debugCheckBox="false" expose_basic_districtLayoutDeterminismLineEdit="false" expose_basic_districtSeedLineEdit="false" expose_basic_edgeSpawnCheckBox="false" expose_basic_flatnessThresholdLineEdit="false" expose_basic_gatewaySeedLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_layoutClusteringLineEdit="false" expose_basic_maskMapNameLineEdit="false" expose_basic_maskOnlySpawnCheckBox="false" expose_basic_maxAltitudeLineEdit="false" expose_basic_maxTownCountLineEdit="true" expose_basic_maxTownSizeLineEdit="true" expose_basic_minAltitudeLineEdit="false" expose_basic_minRegionObjectDistanceLineEdit="false" expose_basic_minTownDistanceLineEdit="false" expose_basic_minTownSizeLineEdit="true" expose_basic_minWaterDistanceLineEdit="false" expose_basic_outskirtDistrictLayoutDeterminismLineEdit="false" expose_basic_outskirtWidthLineEdit="false" expose_basic_overrideTileElevationCheckBox="false" expose_basic_overrideTileElevationLineEdit="false" expose_basic_roadMapNameLineEdit="false" expose_basic_seedLineEdit="false" expose_basic_tileDiversityCheckBox="false" expose_basic_tileSizeLineEdit="false" expose_basic_waterMapNameLineEdit="false" flatnessThresholdLineEdit="10" gatewaySeedLineEdit="[seed]" interruptCheckBox="false" layerNameLineEdit="my height map" layoutClusteringLineEdit="100" maskMapNameLineEdit="" maskOnlySpawnCheckBox="false" maxAltitudeLineEdit="200" maxTownCountLineEdit="25" maxTownSizeLineEdit="[math,int,[worldSize]*[worldSize]\\(150*150)]" minAltitudeLineEdit="20" minRegionObjectDistanceLineEdit="50" minTownDistanceLineEdit="0" minTownSizeLineEdit="4" minWaterDistanceLineEdit="2" outskirtDistrictLayoutDeterminismLineEdit="100" outskirtWidthLineEdit="2" overrideTileElevationCheckBox="false" overrideTileElevationLineEdit="50" roadMapNameLineEdit="" seedLineEdit="[seed]" tileDiversityCheckBox="true" tileSizeLineEdit="150" waterMapNameLineEdit="my water map" [opSettings_46] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_mapNameLineEdit="Name of road map" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_mapNameLineEdit="false" interruptCheckBox="false" mapNameLineEdit="my road map" [opSettings_47] activeCheckBox="false" biomeMapNameLineEdit="my biome map" brightnessLineEdit="100" commentPlainTextEdit="" contourLineDistanceLineEdit="10.66" contourLinesCheckBox="true" coordinateSystemCheckBox="true" debugMapNameLineEdit="" description_activeCheckBox="" description_biomeMapNameLineEdit="" description_brightnessLineEdit="" description_contourLineDistanceLineEdit="" description_contourLinesCheckBox="" description_coordinateSystemCheckBox="" description_debugMapNameLineEdit="" description_improveRegionVisibilityCheckBox="" description_improvedSunShadowCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerNameLineEdit="" description_lightColorLineEdit="" description_maskMapNameLineEdit="" description_playerSpawnListNameLineEdit="" description_poiBlocksCheckBox="" description_poiColorsCheckBox="" description_poiNamesCheckBox="" description_poisCheckBox="" description_regionMapNameLineEdit="" description_roadMapNameLineEdit="" description_shadowRenderingComboBox="" description_showCompassCheckBox="" description_showLegendCheckBox="" description_showStatisticsCheckBox="" description_simplificationLineEdit="" description_stampsCheckBox="" description_sunPosXLineEdit="" description_sunPosYLineEdit="" description_sunPosZLineEdit="" description_titleLineEdit="" description_waterMapNameLineEdit="" description_waterRenderingComboBox="" description_zoneMapNameLineEdit="" expose_basic_activeCheckBox="false" expose_basic_biomeMapNameLineEdit="false" expose_basic_brightnessLineEdit="false" expose_basic_contourLineDistanceLineEdit="false" expose_basic_contourLinesCheckBox="false" expose_basic_coordinateSystemCheckBox="false" expose_basic_debugMapNameLineEdit="false" expose_basic_improveRegionVisibilityCheckBox="false" expose_basic_improvedSunShadowCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_lightColorLineEdit="false" expose_basic_maskMapNameLineEdit="false" expose_basic_playerSpawnListNameLineEdit="false" expose_basic_poiBlocksCheckBox="false" expose_basic_poiColorsCheckBox="false" expose_basic_poiNamesCheckBox="false" expose_basic_poisCheckBox="false" expose_basic_regionMapNameLineEdit="false" expose_basic_roadMapNameLineEdit="false" expose_basic_shadowRenderingComboBox="false" expose_basic_showCompassCheckBox="false" expose_basic_showLegendCheckBox="false" expose_basic_showStatisticsCheckBox="false" expose_basic_simplificationLineEdit="false" expose_basic_stampsCheckBox="false" expose_basic_sunPosXLineEdit="false" expose_basic_sunPosYLineEdit="false" expose_basic_sunPosZLineEdit="false" expose_basic_titleLineEdit="false" expose_basic_waterMapNameLineEdit="false" expose_basic_waterRenderingComboBox="false" expose_basic_zoneMapNameLineEdit="false" improveRegionVisibilityCheckBox="false" improvedSunShadowCheckBox="true" interruptCheckBox="false" layerNameLineEdit="my height map" lightColorLineEdit="#FFFFFF" maskMapNameLineEdit="my mask map" playerSpawnListNameLineEdit="my spawn list" poiBlocksCheckBox="true" poiColorsCheckBox="true" poiNamesCheckBox="false" poisCheckBox="true" regionMapNameLineEdit="" roadMapNameLineEdit="my road map" shadowRenderingComboBox="Style B" showCompassCheckBox="true" showLegendCheckBox="true" showStatisticsCheckBox="true" simplificationLineEdit="0" stampsCheckBox="true" sunPosXLineEdit="-102400" sunPosYLineEdit="-102400" sunPosZLineEdit="99680" titleLineEdit="Preview" waterMapNameLineEdit="my water map" waterRenderingComboBox="Geographic" zoneMapNameLineEdit="my zone map" [opSettings_48] activeCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" interruptCheckBox="false" messagePlainTextEdit="World generation is now complete except for the road system and a preview has been generated. You can view the result and then press the \"Continue\" button to create roads or, if you are not satisfied, terminate the process pressing the \"Stop\" button and start over. Hint: Road generation can take a long time (>30 min. for 8K worlds) due to the state of the optimization that is still in progress." [opSettings_49] activeCheckBox="false" allowWaterCheckBox="true" allowedCardinalDeviationLineEdit="0.2" baseRoadCostsLineEdit="1" bridgeOffsetLineEdit="0" commentPlainTextEdit="" debugCheckBox="true" description_activeCheckBox="" description_allowWaterCheckBox="" description_allowedCardinalDeviationLineEdit="" description_baseRoadCostsLineEdit="" description_bridgeOffsetLineEdit="" description_debugCheckBox="" description_edgeRoadTypeComboBox="" description_edgeWidthLineEdit="" description_heightMapNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_landBridgeHeightLineEdit="" description_mapNameLineEdit="" description_maskMapNameLineEdit="" description_maxAllowedCostsLineEdit="" description_maxBankFlatnessThresholdLineEdit="" description_maxBridgeCountLineEdit="" description_maxBridgeLengthLineEdit="" description_maxRiverbankWidthLineEdit="" description_maxRoadCountLineEdit="" description_maxSandbankWidthLineEdit="" description_minBankFlatnessThresholdLineEdit="" description_minFlatAreaLineEdit="" description_minWaterDistanceLineEdit="" description_multithreadingCheckBox="" description_postCorrectionRangeLineEdit="" description_roadNetworkComboBox="" description_roadRadiusLineEdit="" description_roadTypeComboBox="" description_searchSimplificationLineEdit="" description_smoothingLineEdit="" description_stateLineEdit="" description_totalMaxBridgeLengthLineEdit="" description_undirectedSmoothingLineEdit="" description_undirectedSmoothingThresholdLineEdit="" description_useLandBridgesCheckBox="" description_verticalSmoothingLineEdit="" description_waterAvoidanceRangeLineEdit="" description_waterCostsLineEdit="" description_waterMapNameLineEdit="" edgeRoadTypeComboBox="No Road" edgeWidthLineEdit="1" expose_basic_activeCheckBox="false" expose_basic_allowWaterCheckBox="false" expose_basic_allowedCardinalDeviationLineEdit="false" expose_basic_baseRoadCostsLineEdit="false" expose_basic_bridgeOffsetLineEdit="false" expose_basic_debugCheckBox="false" expose_basic_edgeRoadTypeComboBox="false" expose_basic_edgeWidthLineEdit="false" expose_basic_heightMapNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_landBridgeHeightLineEdit="false" expose_basic_mapNameLineEdit="false" expose_basic_maskMapNameLineEdit="false" expose_basic_maxAllowedCostsLineEdit="false" expose_basic_maxBankFlatnessThresholdLineEdit="false" expose_basic_maxBridgeCountLineEdit="false" expose_basic_maxBridgeLengthLineEdit="false" expose_basic_maxRiverbankWidthLineEdit="false" expose_basic_maxRoadCountLineEdit="false" expose_basic_maxSandbankWidthLineEdit="false" expose_basic_minBankFlatnessThresholdLineEdit="false" expose_basic_minFlatAreaLineEdit="false" expose_basic_minWaterDistanceLineEdit="false" expose_basic_multithreadingCheckBox="false" expose_basic_postCorrectionRangeLineEdit="false" expose_basic_roadNetworkComboBox="false" expose_basic_roadRadiusLineEdit="false" expose_basic_roadTypeComboBox="false" expose_basic_searchSimplificationLineEdit="false" expose_basic_smoothingLineEdit="false" expose_basic_stateLineEdit="false" expose_basic_totalMaxBridgeLengthLineEdit="false" expose_basic_undirectedSmoothingLineEdit="false" expose_basic_undirectedSmoothingThresholdLineEdit="false" expose_basic_useLandBridgesCheckBox="false" expose_basic_verticalSmoothingLineEdit="false" expose_basic_waterAvoidanceRangeLineEdit="false" expose_basic_waterCostsLineEdit="false" expose_basic_waterMapNameLineEdit="false" heightMapNameLineEdit="my height map" interruptCheckBox="true" landBridgeHeightLineEdit="4" mapNameLineEdit="my road map" maskMapNameLineEdit="" maxAllowedCostsLineEdit="200000000" maxBankFlatnessThresholdLineEdit="256000.0" maxBridgeCountLineEdit="5" maxBridgeLengthLineEdit="250" maxRiverbankWidthLineEdit="100" maxRoadCountLineEdit="10000" maxSandbankWidthLineEdit="30" minBankFlatnessThresholdLineEdit="0.0" minFlatAreaLineEdit="10" minWaterDistanceLineEdit="1" multithreadingCheckBox="true" postCorrectionRangeLineEdit="0" roadNetworkComboBox="Complete (Slow)" roadRadiusLineEdit="4" roadTypeComboBox="Asphalt Road" searchSimplificationLineEdit="2" smoothingLineEdit="64" stateLineEdit="98" totalMaxBridgeLengthLineEdit="250" undirectedSmoothingLineEdit="10" undirectedSmoothingThresholdLineEdit="1.0" useLandBridgesCheckBox="false" verticalSmoothingLineEdit="4000" waterAvoidanceRangeLineEdit="30" waterCostsLineEdit="100000" waterMapNameLineEdit="my water map" [opSettings_5] activeCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="Set Game Data" description_gameDirectoryLineEdit="Game directory" description_gameVersionLineEdit="Game version" description_interruptCheckBox="If enabled, stop map generation before this command" description_useDefaultGameObjects="" expose_basic_activeCheckBox="false" expose_basic_gameDirectoryLineEdit="true" expose_basic_gameVersionLineEdit="true" expose_basic_interruptCheckBox="false" expose_basic_useDefaultGameObjects="false" gameDirectoryLineEdit="[gamepath]" gameVersionLineEdit="[gameversion]" interruptCheckBox="false" useDefaultGameObjects="true" [opSettings_50] activeCheckBox="false" allowWaterCheckBox="true" allowedCardinalDeviationLineEdit="0.2" baseRoadCostsLineEdit="1" bridgeOffsetLineEdit="1" commentPlainTextEdit="" description_activeCheckBox="" description_allowWaterCheckBox="" description_allowedCardinalDeviationLineEdit="" description_baseRoadCostsLineEdit="" description_bridgeOffsetLineEdit="" description_edgeRoadTypeComboBox="" description_edgeWidthLineEdit="" description_heightMapNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_landBridgeHeightLineEdit="" description_mapNameLineEdit="" description_maskMapNameLineEdit="" description_maxAllowedCostsLineEdit="" description_maxBankFlatnessThresholdLineEdit="" description_maxBridgeCountLineEdit="" description_maxBridgeLengthLineEdit="" description_maxRiverbankWidthLineEdit="" description_maxRoadCountLineEdit="" description_maxSandbankWidthLineEdit="" description_minBankFlatnessThresholdLineEdit="" description_minFlatAreaLineEdit="" description_minWaterDistanceLineEdit="" description_multithreadingCheckBox="" description_postCorrectionRangeLineEdit="" description_roadRadiusLineEdit="" description_roadSettingsComboBox="" description_roadTypeComboBox="" description_searchSimplificationLineEdit="" description_smoothingLineEdit="" description_stateLineEdit="" description_totalMaxBridgeLengthLineEdit="" description_undirectedSmoothingLineEdit="" description_undirectedSmoothingThresholdLineEdit="" description_useLandBridgesCheckBox="" description_verticalSmoothingLineEdit="" description_waterAvoidanceRangeLineEdit="" description_waterCostsLineEdit="" description_waterMapNameLineEdit="" edgeRoadTypeComboBox="Gravel Road" edgeWidthLineEdit="1" expose_basic_activeCheckBox="false" expose_basic_allowWaterCheckBox="false" expose_basic_allowedCardinalDeviationLineEdit="false" expose_basic_baseRoadCostsLineEdit="false" expose_basic_bridgeOffsetLineEdit="false" expose_basic_edgeRoadTypeComboBox="false" expose_basic_edgeWidthLineEdit="false" expose_basic_heightMapNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_landBridgeHeightLineEdit="false" expose_basic_mapNameLineEdit="false" expose_basic_maskMapNameLineEdit="false" expose_basic_maxAllowedCostsLineEdit="false" expose_basic_maxBankFlatnessThresholdLineEdit="false" expose_basic_maxBridgeCountLineEdit="false" expose_basic_maxBridgeLengthLineEdit="false" expose_basic_maxRiverbankWidthLineEdit="false" expose_basic_maxRoadCountLineEdit="false" expose_basic_maxSandbankWidthLineEdit="false" expose_basic_minBankFlatnessThresholdLineEdit="false" expose_basic_minFlatAreaLineEdit="false" expose_basic_minWaterDistanceLineEdit="false" expose_basic_multithreadingCheckBox="false" expose_basic_postCorrectionRangeLineEdit="false" expose_basic_roadRadiusLineEdit="false" expose_basic_roadSettingsComboBox="false" expose_basic_roadTypeComboBox="false" expose_basic_searchSimplificationLineEdit="false" expose_basic_smoothingLineEdit="false" expose_basic_stateLineEdit="false" expose_basic_totalMaxBridgeLengthLineEdit="false" expose_basic_undirectedSmoothingLineEdit="false" expose_basic_undirectedSmoothingThresholdLineEdit="false" expose_basic_useLandBridgesCheckBox="false" expose_basic_verticalSmoothingLineEdit="false" expose_basic_waterAvoidanceRangeLineEdit="false" expose_basic_waterCostsLineEdit="false" expose_basic_waterMapNameLineEdit="false" heightMapNameLineEdit="my height map" interruptCheckBox="false" landBridgeHeightLineEdit="4" mapNameLineEdit="my road map" maskMapNameLineEdit="" maxAllowedCostsLineEdit="200000000" maxBankFlatnessThresholdLineEdit="256000.0" maxBridgeCountLineEdit="5" maxBridgeLengthLineEdit="250" maxRiverbankWidthLineEdit="100" maxRoadCountLineEdit="10000" maxSandbankWidthLineEdit="30" minBankFlatnessThresholdLineEdit="0.0" minFlatAreaLineEdit="10" minWaterDistanceLineEdit="1" multithreadingCheckBox="true" postCorrectionRangeLineEdit="0" roadRadiusLineEdit="4" roadSettingsComboBox="Default" roadTypeComboBox="Asphalt Road" searchSimplificationLineEdit="2" smoothingLineEdit="64" stateLineEdit="96" totalMaxBridgeLengthLineEdit="250" undirectedSmoothingLineEdit="10" undirectedSmoothingThresholdLineEdit="1.0" useLandBridgesCheckBox="false" verticalSmoothingLineEdit="1000" waterAvoidanceRangeLineEdit="30" waterCostsLineEdit="100000" waterMapNameLineEdit="my water map" [opSettings_51] activeCheckBox="false" clearSpawnListCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="" description_clearSpawnListCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_playerSpawnListNameLineEdit="" expose_basic_activeCheckBox="false" expose_basic_clearSpawnListCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_playerSpawnListNameLineEdit="false" interruptCheckBox="false" playerSpawnListNameLineEdit="spawn list" playerSpawnPosPlainTextEdit="0 0 0" [opSettings_52] activeCheckBox="true" biomeMapNameLineEdit="my biome map" burntForestCheckBox="false" clearSpawnListCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="" description_biomeMapNameLineEdit="" description_burntForestCheckBox="" description_clearSpawnListCheckBox="" description_desertCheckBox="" description_distanceLineEdit="" description_forestCheckBox="" description_interruptCheckBox="" description_objectSpawnCountLineEdit="" description_playerSpawnListNameLineEdit="" description_randomSpawnCountLineEdit="" description_restrictedRandomSpawnCountLineEdit="" description_roadMapNameLineEdit="" description_roadSpawnCountLineEdit="" description_seedLineEdit="" description_snowyForestCheckBox="" description_wastelandCheckBox="" description_waterCheckBox="" description_waterMapNameLineEdit="" desertCheckBox="false" distanceLineEdit="0" expose_basic_activeCheckBox="false" expose_basic_biomeMapNameLineEdit="false" expose_basic_burntForestCheckBox="false" expose_basic_clearSpawnListCheckBox="false" expose_basic_desertCheckBox="false" expose_basic_distanceLineEdit="false" expose_basic_forestCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_objectSpawnCountLineEdit="false" expose_basic_playerSpawnListNameLineEdit="false" expose_basic_randomSpawnCountLineEdit="false" expose_basic_restrictedRandomSpawnCountLineEdit="false" expose_basic_roadMapNameLineEdit="false" expose_basic_roadSpawnCountLineEdit="false" expose_basic_seedLineEdit="false" expose_basic_snowyForestCheckBox="false" expose_basic_wastelandCheckBox="false" expose_basic_waterCheckBox="false" expose_basic_waterMapNameLineEdit="false" forestCheckBox="true" interruptCheckBox="false" objectSpawnCountLineEdit="0" playerSpawnListNameLineEdit="my spawn list" randomSpawnCountLineEdit="0" restrictedRandomSpawnCountLineEdit="10" roadMapNameLineEdit="my road map" roadSpawnCountLineEdit="0" seedLineEdit="[seed]" snowyForestCheckBox="false" wastelandCheckBox="false" waterCheckBox="false" waterMapNameLineEdit="my water map" [opSettings_53] activeCheckBox="true" biomeMapNameLineEdit="my biome map" brightnessLineEdit="100" commentPlainTextEdit="" contourLineDistanceLineEdit="10.66" contourLinesCheckBox="true" coordinateSystemCheckBox="true" debugMapNameLineEdit="" description_activeCheckBox="" description_biomeMapNameLineEdit="" description_brightnessLineEdit="" description_contourLineDistanceLineEdit="" description_contourLinesCheckBox="" description_coordinateSystemCheckBox="" description_debugMapNameLineEdit="" description_improveRegionVisibilityCheckBox="" description_improvedSunShadowCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerNameLineEdit="" description_lightColorLineEdit="" description_maskMapNameLineEdit="" description_playerSpawnListNameLineEdit="" description_poiBlocksCheckBox="" description_poiColorsCheckBox="" description_poiNamesCheckBox="" description_poisCheckBox="" description_regionMapNameLineEdit="" description_roadMapNameLineEdit="" description_shadowRenderingComboBox="" description_showCompassCheckBox="" description_showLegendCheckBox="" description_showStatisticsCheckBox="" description_simplificationLineEdit="" description_stampsCheckBox="" description_sunPosXLineEdit="" description_sunPosYLineEdit="" description_sunPosZLineEdit="" description_titleLineEdit="" description_waterMapNameLineEdit="" description_waterRenderingComboBox="" description_zoneMapNameLineEdit="" expose_basic_activeCheckBox="false" expose_basic_biomeMapNameLineEdit="false" expose_basic_brightnessLineEdit="false" expose_basic_contourLineDistanceLineEdit="false" expose_basic_contourLinesCheckBox="false" expose_basic_coordinateSystemCheckBox="false" expose_basic_debugMapNameLineEdit="false" expose_basic_improveRegionVisibilityCheckBox="false" expose_basic_improvedSunShadowCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_lightColorLineEdit="false" expose_basic_maskMapNameLineEdit="false" expose_basic_playerSpawnListNameLineEdit="false" expose_basic_poiBlocksCheckBox="false" expose_basic_poiColorsCheckBox="false" expose_basic_poiNamesCheckBox="false" expose_basic_poisCheckBox="false" expose_basic_regionMapNameLineEdit="false" expose_basic_roadMapNameLineEdit="false" expose_basic_shadowRenderingComboBox="false" expose_basic_showCompassCheckBox="false" expose_basic_showLegendCheckBox="false" expose_basic_showStatisticsCheckBox="false" expose_basic_simplificationLineEdit="false" expose_basic_stampsCheckBox="false" expose_basic_sunPosXLineEdit="false" expose_basic_sunPosYLineEdit="false" expose_basic_sunPosZLineEdit="false" expose_basic_titleLineEdit="false" expose_basic_waterMapNameLineEdit="false" expose_basic_waterRenderingComboBox="false" expose_basic_zoneMapNameLineEdit="false" improveRegionVisibilityCheckBox="false" improvedSunShadowCheckBox="true" interruptCheckBox="false" layerNameLineEdit="my height map" lightColorLineEdit="#FFFFFF" maskMapNameLineEdit="my mask map" playerSpawnListNameLineEdit="my spawn list" poiBlocksCheckBox="true" poiColorsCheckBox="true" poiNamesCheckBox="false" poisCheckBox="true" regionMapNameLineEdit="" roadMapNameLineEdit="" shadowRenderingComboBox="Style B" showCompassCheckBox="true" showLegendCheckBox="true" showStatisticsCheckBox="true" simplificationLineEdit="0" stampsCheckBox="true" sunPosXLineEdit="-102400" sunPosYLineEdit="-102400" sunPosZLineEdit="99680" titleLineEdit="Preview" waterMapNameLineEdit="my water map" waterRenderingComboBox="Geographic" zoneMapNameLineEdit="my zone map" [opSettings_54] activeCheckBox="false" commentPlainTextEdit="" compressionLevelLineEdit="50" description_activeCheckBox="Export high resolution preview" description_compressionLevelLineEdit="" description_fileNameLineEdit="" description_formatJPGCheckBox="" description_formatPNGCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_upscalingFactorLineEdit="" expose_basic_activeCheckBox="true" expose_basic_compressionLevelLineEdit="false" expose_basic_fileNameLineEdit="false" expose_basic_formatJPGCheckBox="false" expose_basic_formatPNGCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_upscalingFactorLineEdit="false" fileNameLineEdit="preview_high_res" formatJPGCheckBox="false" formatPNGCheckBox="true" interruptCheckBox="false" upscalingFactorLineEdit="2" [opSettings_55] activeCheckBox="true" commentPlainTextEdit="" compressionLevelLineEdit="60" description_activeCheckBox="Export preview" description_compressionLevelLineEdit="" description_fileNameLineEdit="" description_formatJPGCheckBox="" description_formatPNGCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_upscalingFactorLineEdit="" expose_basic_activeCheckBox="true" expose_basic_compressionLevelLineEdit="false" expose_basic_fileNameLineEdit="false" expose_basic_formatJPGCheckBox="false" expose_basic_formatPNGCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_upscalingFactorLineEdit="false" fileNameLineEdit="preview" formatJPGCheckBox="true" formatPNGCheckBox="false" interruptCheckBox="false" upscalingFactorLineEdit="1" [opSettings_56] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_fileNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_mapNameLineEdit="" description_mirroredHCheckBox="" description_mirroredVCheckBox="" description_rotLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_mapNameLineEdit="false" expose_basic_mirroredHCheckBox="false" expose_basic_mirroredVCheckBox="false" expose_basic_rotLineEdit="false" fileNameLineEdit="biomes" interruptCheckBox="false" mapNameLineEdit="my biome map" mirroredHCheckBox="true" mirroredVCheckBox="false" rotLineEdit="180" [opSettings_57] activeCheckBox="true" commentPlainTextEdit="" dataNameLineEdit="map info data" description_activeCheckBox="" description_dataNameLineEdit="" description_fileNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" expose_basic_activeCheckBox="false" expose_basic_dataNameLineEdit="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" fileNameLineEdit="map_info.xml" interruptCheckBox="false" [opSettings_58] activeCheckBox="true" checkBox="true" checkBox_2="true" commentPlainTextEdit="" description_activeCheckBox="" description_checkBox="" description_checkBox_2="" description_fileNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_layerNameLineEdit="" description_mirroredHCheckBox="" description_mirroredVCheckBox="" description_rotLineEdit="" expose_basic_activeCheckBox="false" expose_basic_checkBox="false" expose_basic_checkBox_2="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_layerNameLineEdit="false" expose_basic_mirroredHCheckBox="false" expose_basic_mirroredVCheckBox="false" expose_basic_rotLineEdit="false" fileNameLineEdit="dtm" interruptCheckBox="false" layerNameLineEdit="my height map" mirroredHCheckBox="true" mirroredVCheckBox="false" rotLineEdit="270" [opSettings_59] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_fileNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_listNameLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_listNameLineEdit="false" fileNameLineEdit="spawnpoints.xml" interruptCheckBox="false" listNameLineEdit="my spawn list" [opSettings_6] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Use Teragon POIs?" description_directoryLineEdit="" description_ignoredDirectoriesLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_mapsCheckBox="" description_poisCheckBox="" description_stampsCheckBox="" description_subdirectoriesCheckBox="" directoryLineEdit="[userdata]\\Mods\\Teragon POIs" expose_basic_activeCheckBox="false" expose_basic_directoryLineEdit="false" expose_basic_ignoredDirectoriesLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_mapsCheckBox="false" expose_basic_poisCheckBox="false" expose_basic_stampsCheckBox="false" expose_basic_subdirectoriesCheckBox="false" ignoredDirectoriesLineEdit="" interruptCheckBox="false" mapsCheckBox="false" poisCheckBox="true" stampsCheckBox="false" subdirectoriesCheckBox="true" [opSettings_60] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_fileNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" expose_basic_activeCheckBox="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" fileNameLineEdit="prefabs.xml" interruptCheckBox="false" [opSettings_61] activeCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="" description_fileNameLineEdit="" description_formatCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" description_mapNameLineEdit="" description_mirroredHCheckBox="" description_mirroredVCheckBox="" description_rotLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fileNameLineEdit="false" expose_basic_formatCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_mapNameLineEdit="false" expose_basic_mirroredHCheckBox="false" expose_basic_mirroredVCheckBox="false" expose_basic_rotLineEdit="false" fileNameLineEdit="regions" formatCheckBox="true" interruptCheckBox="false" mapNameLineEdit="my region map" mirroredHCheckBox="false" mirroredVCheckBox="false" rotLineEdit="0" [opSettings_62] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_fileNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_mapNameLineEdit="" description_mirroredHCheckBox="" description_mirroredVCheckBox="" description_processedCheckBox="" description_rotLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_mapNameLineEdit="false" expose_basic_mirroredHCheckBox="false" expose_basic_mirroredVCheckBox="false" expose_basic_processedCheckBox="false" expose_basic_rotLineEdit="false" fileNameLineEdit="splat3" interruptCheckBox="false" mapNameLineEdit="my road map" mirroredHCheckBox="true" mirroredVCheckBox="false" processedCheckBox="false" rotLineEdit="180" [opSettings_63] activeCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="" description_fileNameLineEdit="" description_interruptCheckBox="" description_mapNameLineEdit="" description_mirroredHCheckBox="" description_mirroredVCheckBox="" description_processedCheckBox="" description_rotLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_mapNameLineEdit="false" expose_basic_mirroredHCheckBox="false" expose_basic_mirroredVCheckBox="false" expose_basic_processedCheckBox="false" expose_basic_rotLineEdit="false" fileNameLineEdit="splat3_processed" interruptCheckBox="false" mapNameLineEdit="my road map" mirroredHCheckBox="true" mirroredVCheckBox="false" processedCheckBox="true" rotLineEdit="180" [opSettings_64] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_fileNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_mapNameLineEdit="" description_mirroredHCheckBox="" description_mirroredVCheckBox="" description_processedCheckBox="" description_rotLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_mapNameLineEdit="false" expose_basic_mirroredHCheckBox="false" expose_basic_mirroredVCheckBox="false" expose_basic_processedCheckBox="false" expose_basic_rotLineEdit="false" fileNameLineEdit="splat4" interruptCheckBox="false" mapNameLineEdit="my water map" mirroredHCheckBox="true" mirroredVCheckBox="false" processedCheckBox="false" rotLineEdit="180" [opSettings_65] activeCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="" description_fileNameLineEdit="" description_interruptCheckBox="" description_mapNameLineEdit="" description_mirroredHCheckBox="" description_mirroredVCheckBox="" description_processedCheckBox="" description_rotLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_mapNameLineEdit="false" expose_basic_mirroredHCheckBox="false" expose_basic_mirroredVCheckBox="false" expose_basic_processedCheckBox="false" expose_basic_rotLineEdit="false" fileNameLineEdit="splat4_processed" interruptCheckBox="false" mapNameLineEdit="my water map" mirroredHCheckBox="true" mirroredVCheckBox="false" processedCheckBox="true" rotLineEdit="180" [opSettings_66] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_fileNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" description_mapNameLineEdit="" description_mirroredHCheckBox="" description_mirroredVCheckBox="" description_rotLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_mapNameLineEdit="false" expose_basic_mirroredHCheckBox="false" expose_basic_mirroredVCheckBox="false" expose_basic_rotLineEdit="false" fileNameLineEdit="radiation" interruptCheckBox="false" mapNameLineEdit="my zone map" mirroredHCheckBox="false" mirroredVCheckBox="false" rotLineEdit="0" [opSettings_67] activeCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="" description_destinationFileLineEdit="" description_interruptCheckBox="" description_sourceFileLineEdit="" destinationFileLineEdit="[worldpath]\\splat3_half.png" expose_basic_activeCheckBox="false" expose_basic_destinationFileLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_sourceFileLineEdit="false" interruptCheckBox="false" sourceFileLineEdit="[worldpath]\\splat3.png" [opSettings_68] activeCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="" description_destinationFileLineEdit="" description_interruptCheckBox="" description_sourceFileLineEdit="" destinationFileLineEdit="[worldpath]\\splat4_half.png" expose_basic_activeCheckBox="false" expose_basic_destinationFileLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_sourceFileLineEdit="false" interruptCheckBox="false" sourceFileLineEdit="[worldpath]\\splat4.png" [opSettings_69] activeCheckBox="true" checksumsFileNameLineEdit="checksums.txt" commentPlainTextEdit="" description_activeCheckBox="" description_checksumsFileNameLineEdit="" description_fileNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" expose_basic_activeCheckBox="false" expose_basic_checksumsFileNameLineEdit="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" fileNameLineEdit="main.ttw" interruptCheckBox="false" [opSettings_7] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="Read POI Property List" description_interruptCheckBox="If enabled, stop map generation before this command" description_overwriteCheckBox="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_overwriteCheckBox="false" interruptCheckBox="false" overwriteCheckBox="false" propertyListPlainTextEdit="// // Default list (everything above \"Trader Settings\" is identical for all default presets) // // ------------------- Teragon POIs -------------------- // ship_poi;biome:burnt,desert,forest,snow,wasteland;region:ocean;max_spawn:2 boat_01;biome:burnt,desert,forest,snow,wasteland;region:ocean;max_spawn:2;min_game_version:V.1.0.0 boat_02;biome:burnt,desert,forest,snow,wasteland;region:ocean;max_spawn:2;min_game_version:V.1.0.0 boat_03;biome:burnt,desert,forest,snow,wasteland;region:ocean;max_spawn:2;min_game_version:V.1.0.0 boat_04;biome:burnt,desert,forest,snow,wasteland;region:ocean;max_spawn:2;min_game_version:V.1.0.0 boat_05;biome:burnt,desert,forest,snow,wasteland;region:ocean;max_spawn:2;min_game_version:V.1.0.0 boat_06;biome:burnt,desert,forest,snow,wasteland;region:ocean;max_spawn:2;min_game_version:V.1.0.0 raft_01;biome:burnt,desert,forest,snow,wasteland;region:ocean;max_spawn:2;min_game_version:V.1.0.0 mountain_camp;poi_distance:16;biome:snow;region:mountains;max_spawn:3;player_spawn:0,0,0 // // --------- /7 Days To Die/Data/Prefabs/POIs/ (wilderness) --------- // abandoned_house_01;biome:forest;region:default;road:gravel abandoned_house_02;biome:forest;region:default;road:gravel abandoned_house_03;biome:forest;region:default;road:gravel abandoned_house_04;biome:forest;region:default;road:gravel abandoned_house_05;biome:forest;region:default;road:gravel abandoned_house_06;biome:forest;region:default;road:gravel abandoned_house_07;biome:burnt,desert,snow,wasteland;region:default;road:gravel abandoned_house_08;biome:forest;region:default;road:gravel abandoned_house_09;biome:forest;region:default;road:gravel;min_game_version:V.1.0.0 abandoned_house_10;biome:forest;region:default;road:gravel;min_game_version:V.1.0.0 army_barracks_01;biome:desert,wasteland;region:default;road:gravel;max_game_version:Alpha.21.99.0 army_camp_01;biome:forest;region:default;road:gravel army_camp_02;biome:forest;region:default;road:gravel army_camp_03;biome:forest;region:default;road:gravel army_camp_04;biome:burnt,wasteland,desert;region:default;road:gravel army_camp_05;biome:burnt,wasteland,desert;region:default;road:gravel army_camp_06;biome:burnt,wasteland,desert;region:default;road:gravel;min_game_version:V.1.0.0 army_camp_07;biome:burnt,wasteland,snow;region:default;road:gravel;min_game_version:V.1.0.0 army_camp_08;biome:burnt,wasteland,snow;region:default;road:gravel;min_game_version:V.3.0.0 army_camp_09;biome:burnt,wasteland,snow;region:default;road:gravel;min_game_version:V.3.0.0 army_camp_10;biome:burnt,wasteland,snow;region:default;road:gravel;min_game_version:V.3.0.0 bombshelter_02;biome:burnt,desert,forest,snow,wasteland;region:default;road:gravel bombshelter_03;biome:burnt,desert,forest,snow,wasteland;region:default;road:gravel;min_game_version:V.3.0.0 bombshelter_04;biome:burnt,desert,forest,snow,wasteland;region:default;road:gravel;min_game_version:V.3.0.0 bombshelter_05;biome:burnt,desert,forest,snow,wasteland;region:default;road:gravel;min_game_version:V.2.0.0 bombshelter_06;biome:burnt,desert,forest,snow,wasteland;region:default;road:gravel;min_game_version:V.2.0.0 bombshelter_07;biome:burnt,desert,forest,snow,wasteland;region:default;road:gravel;min_game_version:V.2.0.0 bombshelter_08;biome:burnt,desert,forest,snow,wasteland;region:default;road:gravel;min_game_version:V.2.0.0 bombshelter_09;biome:burnt,desert,forest,snow,wasteland;region:default;road:gravel;min_game_version:V.2.0.0 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survivor_site_04;biome:burnt,desert,snow,wasteland;region:default;road:gravel;player_spawn:0,0,0 survivor_site_05;biome:burnt,desert,snow,wasteland;region:default;road:gravel;player_spawn:0,0,0 survivor_site_06;biome:burnt,wasteland;region:default;road:gravel;player_spawn:0,0,0 survivor_site_07;biome:burnt,wasteland;region:default;road:gravel;player_spawn:0,0,0 survivor_site_08;biome:burnt,wasteland;region:default;road:gravel;player_spawn:0,0,0 survivor_site_09;biome:burnt,desert,snow,wasteland;region:default;road:gravel;player_spawn:0,0,0 survivor_site_10;biome:burnt,desert,snow,wasteland;region:default;road:gravel survivor_site_11;biome:burnt,desert,snow,wasteland;region:default;road:gravel utility_substation_03;biome:forest,snow,desert;region:default;road:gravel wilderness_filler_01;biome:burnt,wasteland,forest,snow;region:default;road:gravel wilderness_filler_02;biome:burnt,wasteland,forest,snow;region:default;road:gravel wilderness_filler_03;biome:burnt,wasteland,forest,snow;region:default;road:gravel wilderness_filler_04;biome:burnt,wasteland,forest,snow;region:default;road:gravel wilderness_filler_05;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.0.0 wilderness_filler_06;biome:burnt,wasteland,forest,snow;region:default;road:gravel wilderness_filler_07;biome:burnt,wasteland,forest,snow;region:default;road:gravel wilderness_filler_08;biome:burnt,wasteland,forest,snow;region:default;road:gravel wilderness_filler_09;biome:burnt,wasteland,forest,snow;region:default;road:gravel wilderness_filler_10;biome:burnt,wasteland,forest,snow;region:default;road:gravel wilderness_filler_11;biome:burnt,wasteland,forest,snow;region:default;road:gravel wilderness_filler_12;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.0.0 wilderness_filler_13;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.0.0 wilderness_filler_14;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.0.0 wilderness_filler_15;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.0.0 wilderness_filler_16;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.0.0 wilderness_filler_17;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.0.0 wilderness_filler_18;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.0.0 wilderness_filler_19;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.0.0 wilderness_filler_20;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.0.0 wilderness_filler_21;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.1.1.0 wilderness_filler_22;biome:burnt,wasteland,forest,snow;region:default;road:gravel;min_game_version:V.2.0.0 // // ------------------- Trader Settings -------------------- // // We're overwritting the theme duplicate distances of all traders (called themeRepeatDistance in the XML files). // Actually, the theme tags are also overwritten, but with the same value that is already in the XML files. // So \"theme:trader\" can be omitted in the lines below. // Region tags, biome tags and road tags are omitted since we don't want to use the traders as wilderness POIs. // The value of the tag poi_duplicate_distance (called duplicateRepeatDistance in the XMLs) can be overwritten the same way. // trader_bob;theme:trader;theme_duplicate_distance:800;tags:industrial,rural,countrytown,commercial,gateway,nocheckpoint;enforce_poi_duplicate_distance;enforce_theme_duplicate_distance;max_border_distance:350 trader_hugh;theme:trader;theme_duplicate_distance:800;tags:industrial,rural,countrytown,commercial,gateway,nocheckpoint;enforce_poi_duplicate_distance;enforce_theme_duplicate_distance;max_border_distance:350 trader_joel;theme:trader;theme_duplicate_distance:800;tags:industrial,rural,countrytown,commercial,gateway,nocheckpoint;enforce_poi_duplicate_distance;enforce_theme_duplicate_distance;max_border_distance:350 trader_jen;theme:trader;theme_duplicate_distance:800;tags:industrial,rural,countrytown,commercial,gateway,nocheckpoint;enforce_poi_duplicate_distance;enforce_theme_duplicate_distance;max_border_distance:350 trader_rekt;theme:trader;theme_duplicate_distance:800;tags:industrial,rural,countrytown,commercial,gateway,nocheckpoint;enforce_poi_duplicate_distance;enforce_theme_duplicate_distance;max_border_distance:350;min_world_border_distance:300 // // ------------------- Disabled Tiles (by Game Version) -------------------- // // No longer needed // // rwg_tile_gateway_t;min_game_version:Alpha.21.99.0 // rwg_tile_gateway_intersection;min_game_version:Alpha.21.99.0 // rwg_tile_gateway_intersection2;min_game_version:Alpha.21.99.0 // rwg_tile_gateway_straight;min_game_version:Alpha.21.99.0 // rwg_tile_gateway_straight2;min_game_version:Alpha.21.99.0 // rwg_tile_gateway_straight3;min_game_version:V.1.0.0 // rwg_tile_gateway_straight3a;min_game_version:V.1.0.0 // rwg_tile_gateway_straight3b;min_game_version:V.1.0.0 // rwg_tile_gateway_straight4;min_game_version:V.1.0.0 // // ------------------- Global Settings -------------------- // // If there's no entry for the duplicate distance or theme distance tag in the XML of the POIs, default values are used. // The default value is 300 for both tags unless you overwrite it using the follow tags: // default_poi_duplicate_distance:300 default_theme_duplicate_distance:300 default_poi_distance:48 //" [opSettings_70] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_fileNameLineEdit="" description_interruptCheckBox="" description_volumeLineEdit="" expose_basic_activeCheckBox="false" expose_basic_fileNameLineEdit="false" expose_basic_interruptCheckBox="false" expose_basic_volumeLineEdit="false" fileNameLineEdit="" interruptCheckBox="false" volumeLineEdit="100" [opSettings_71] activeCheckBox="true" commentPlainTextEdit="" description_activeCheckBox="" description_interruptCheckBox="If enabled, stop map generation before this command" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" interruptCheckBox="false" messagePlainTextEdit="A new world has been generated!" [opSettings_8] activeCheckBox="false" commentPlainTextEdit="" description_activeCheckBox="Read Town Property List" description_interruptCheckBox="If enabled, stop map generation before this command" description_overwriteCheckBox="" expose_basic_activeCheckBox="false" expose_basic_interruptCheckBox="false" expose_basic_overwriteCheckBox="false" interruptCheckBox="false" overwriteCheckBox="false" propertyListPlainTextEdit="// town name; min tile count; max tile count;center:tile_type1,tile_type1,...;outskirt:tile_type1,tile_type2,... // tile types -> commercial, countryresidential, countrytown, downtown, industrial, oldwest, residential, rural // // regular_town;7;any;center:downtown,commercial,industrial;outskirt:rural,residential,countrytown;gateway:rwg_tile_gateway_intersection2,rwg_tile_gateway_straight,rwg_tile_gateway_straight2,rwg_tile_gateway_straight3,rwg_tile_gateway_straight3a,rwg_tile_gateway_straight3b,rwg_tile_gateway_straight4,rwg_tile_gateway_t //regular_town;7;any;center:downtown,commercial,commercial,commercial,commercial,commercial,industrial;outskirt:rural,residential,countrytown //small_town;3;8;outskirt:residential,countrytown //oldwest_town;1;4;outskirt:oldwest" [opSettings_9] activeCheckBox="true" commentPlainTextEdit="" dataNameLineEdit="map info data" description_activeCheckBox="Create Text Data" description_dataNameLineEdit="" description_interruptCheckBox="If enabled, stop map generation before this command" expose_basic_activeCheckBox="false" expose_basic_dataNameLineEdit="false" expose_basic_interruptCheckBox="false" interruptCheckBox="false" textDataPlainTextEdit=" " [scrollAreaWidgetContents_2] descriptionPlainTextEdit=" - - - World Generator 4 - MegaCity - - - This preset will generate a single city covering the entire map. Note that this is a single city. It uses only the regular_town town type. Note that not all vanilla districts support traders so this map does not have traders everywhere on the map. You would need to add trader support to the districts that do not support traders or else remove those districts from the Town Property List to get a better spread of traders. Features: * Mega City * No mountains, hills, or lakes unless you enable them You can adjust the map size but if you increase it, you will need to increase the Max. Town Size as well or it will not cover the entire map. At 8k, you use almost 3000 tiles. (Preset by Riamus, compatible with A21, V1.0 and later, last modified on 20 June 2026)" genWorldsEdit="[userdata]\\GeneratedWorlds" worldNameEdit="Teragon World 4" [scrollAreaWidgetContents_3] savegameEdit="[appdata]\\Roaming\\7DaysToDie\\Saves\\Teragon World 1\\Test" [worldFileDeletionGroupBox] biomesPNGDeletionCheckBox="false" dtmPNGDeletionCheckBox="false" dtmRAWDeletionCheckBox="false" dtm_processedRAWDeletionCheckBox="true" mainTTWDeletionCheckBox="false" map_infoXMLDeletionCheckBox="false" prefabsXMLDeletionCheckBox="false" radiationPNGDeletionCheckBox="false" spawnpointsXMLDeletionCheckBox="false" splat3PNGDeletionCheckBox="false" splat3_halfPNGDeletionCheckBox="true" splat3_processedPNGDeletionCheckBox="true" splat4PNGDeletionCheckBox="false" splat4_halfPNGDeletionCheckBox="true" splat4_processedPNGDeletionCheckBox="true" water_infoXMLDeletionCheckBox="false"